GPU Render Studio is a fully automated Blender GPU rendering pipeline. Every job follows the same deterministic flow — from upload, to real GPU prechecks, to controlled billing and final delivery.
Upload your Blender project through the web interface. Files are encrypted in transit and staged inside isolated execution environments.
Before committing to a full render, the system runs test frames on physical NVIDIA GPUs. This produces accurate runtime estimates and recommends the correct slot profile.
You select a fixed slot package that guarantees base runtime. Overflow may optionally continue at the hourly rate. A CAP lets you limit extra spend after the slot window ends.
Jobs run unattended on NVIDIA GPUs inside sandboxed workers. Live telemetry is streamed to the status page.
Payment is required only before final download. If CAP is reached, the job pauses safely and can later be resumed by extending the limit.